🗺 Harta ratei de incidență pe localități 🌄 Locality-level incidence rate map

Recent epidemiological measures in Romania link the level of restrictions to the locality-level infection rate. This shows the number of new cases in the last two weeks, per thousand people (‰). The government has only published locality-level data since early March this year (2021) (but not on the official COVID19 communication site, but in theContinue reading “🗺 Harta ratei de incidență pe localități 🌄 Locality-level incidence rate map”

COVID-19 – Romanian Economic Impact Monitor

Lately, I was working on developing the visualizations for the COVID-19 – Romanian Economic Impact Monitor. This is a research project led by the Faculty of Economics and Business Administration of the Babes-Bolyai University – Romania’s largest and top-ranked) with specialists from the Babes-Bolyai University, myself from Lancaster University and the Romanian National Bank. ThisContinue reading “COVID-19 – Romanian Economic Impact Monitor”

Modelling 🦠 Coronavirus – Quarantine?!

As coronavirus is threatening to become a global pandemic, I’ve built seven epidemiological models of increasing complexity in order to illustrate how infectious diseases get transmitted over time. Among others, I try to answer the questions of what is the scientific rationale behind a surgical mask or an all-out quarantine. This is a video commentaryContinue reading “Modelling 🦠 Coronavirus – Quarantine?!”

Metrocyclopaedia 🚇 Interactive map of all metro systems of the world

I have been playing around quite a bit with CesiumJS recently. It is likely the best tool out there to visualize global datasets on an interactive 3D Earth in the browser. As you might know from the title of his blog, 😁 I am fascinated by complex systems. A particular kind of complex systems areContinue reading “Metrocyclopaedia 🚇 Interactive map of all metro systems of the world”

D3 liquid fill gauge for maps

I teach a data visualization course, and recently one of my students has come to me with the idea of “half-filling map areas”. I was like that’s a great idea, go find an example on the internet, I’m sure there is plenty. Well, as it turns out, there isn’t plenty, so I’ve decided to doContinue reading “D3 liquid fill gauge for maps”